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Final Image
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RenderMan Quadratic Surfaces
Repeating quadratic surfaces can create the most stunning pieces. Since I am just learning the basis of developing shapes in Cutter, I really wanted to create a snow flake.
I first started with a box, which I manipulated to a diamond, and went from there.
The I duplicated several of these guys and create a simple snowflake.
I was proud of myself... it looks like a snowflake! This is when I decided to duplicate more and create a scene. I also added some lights.
However, I looked at some other people's work from before, and realized that mine is too simple. Therefore I create a much more complex snowflake.
And had fun duplicating it to create a pattern.
This is a closer version of it. Please click on image for a larger version.
I just learning how to create an animation, so here is a quick ZOOM of the pattern.
However, I missed the old scene above. I think it has more personality. Therefore I went back to the original idea but with a more complex snowflake. Please click for a larger version.
I decided that some background elements could add more to the scene.
Started playing with colors...
I added stronger color for the front elements, and a subtle blue in the back.
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Surface + Displacements + Basic Lighting I started to work more on using textures. The snow flake has displacement, as well as the background elements.
I felt the snowflakes should be more glass, so I figured out how to do that. Then I added a rim light, to make it a little more interesting.
However, I felt the backgroudn was too busy and the piece was getting out of control, so I decided to simplify it I added a plane with color, and well as some torus to give it more of a 3d feel.
The I discovered a shader that made the little guys look like snow.
I added that same look to all the elements to create the final piece, with some depth of field.
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FINAL RENDER
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