Shot Breakdown

Flight Lessons: A short film created by Neil Helm.
Responsible for lighting.

Tools used: Maya, Metal Ray, Shake.
Live Action: Live action film with CG model.
Responsible for 3D model, rig, textures, animation and compositing.
Tools used: Maya, Metal Ray, Shake.
Hallway: An environment designed to trick the viewer
into seeing a painting, but in fact, it is a 3D space.
Responsible for modeling, surfacing, lighting using photon
and final gather.
Tools used: Maya, Mental Ray, Shake.
Match to Life: A CG twin has been placed in the photo to try to
confuse the viewer as to which toy ambulance is the real one.
Responsible for modeling, surfacing and lighting.
Tools used: Maya, Metal Ray, Shake.
Audi: HDRI lighting a NURBS model Audi.
Responsible for modeling, lighting, and texturing.
Tools used: Maya, Mental Ray, HDRI.
Eyeborg: In production life action feature film.
Responsible for animation. Lighting in progress.
Tools used: Maya, Mental Ray.

Mommy, Where Do...: A story of the birth of an angel.
An independent film, responsible for modeling, rigging, lighting, animation and paint fx.
Tools used: Maya.

 

 

Bee Rig Exercise: Rig exercise with the use of squash and stretch.
Tools used: Maya.

Badger Blue: A tale of a lonely boy who finds companionship with the most unlikely friend.
A collaborate project, responsible for art direction, camera and dynamic animations.
Tools used: Maya.

Matte Paintings: Digital paintings of environments.
Responsible for all paintings.
Tools used: Photoshop.